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What I am writting about
Category Archives: WinRT
What Does It Mean To Be Universal
So what does it mean to be universal when it comes to Windows 10? A new way of building applications is coming in Windows 10. The past few years Microsoft has been on this path of converging all of their … Continue reading
Posted in IoT, Modern Application, Software Architecture, Windows 10, WinRT
1 Comment
The Cost of Side-Loading on Windows 8
Recently, Rocky Lhotka wrote a blog post call Cost to enable side-loading on a Windows 8 device. In this post he breaks down the cost to side load a Modern UI Application (formally known as Metro) on to a Windows … Continue reading
Controlling The DataTemplate
Windows 8 has now shipped and developers are busy building Windows Store Applications (bad name). Developers who have experience working with Xaml have expectations on how Xaml should behave. The other day I was trying to do something I have … Continue reading
Posted in Metro, User Experience, Windows 8, WinRT
10 Comments
Boston Code Camp 18
Updated: Here is a link to a video that shows the new SCCM features for supporting Windows 8 that are available in the SP1 Today I presented ‘Reimagining the Enterprise with Windows 8’ at Boston Code Camp 18. I talked … Continue reading
Posted in Code Camp, UX, Windows 8, WinRT
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Simulating A Tab Control in a Windows 8 Application–Take 2
In my previous post on Simulating a Tab Control, I used radio buttons and a FlipView control to simulate a tab control. A commenter pointed out that there were no animation when changing FlipViewItems if you switch items by setting … Continue reading
Posted in Metro, Mobile, User Experience, UX, Windows 8, WinRT
17 Comments
Simulating A Tab Control in a Windows 8 Application
I was looking through the forums on MSDN today and found someone asking how to implement a Tab Strip Control in Windows 8 Store applications. They used the Store as an example, wanting functionality that behaves like the OverView, Details, … Continue reading